Selected Map:
Tarkin Initiative Labs
Lothal Wastes
Coruscant Back Alleys
Lothal Spaceport
Mos Eisley Back Alleys
Devaron Garrison
Hoth Battlefield
Nal Hutta Borderlands
Temple Gardens
Tutorial
A Simple Task
A New Threat
Aftermath
Brushfire
Captured
Chain Of Command
Desperate Hour
Drawn In
Fly Solo
Friends of Old
Generous Donations
High Moon
Homecoming
Imperial Hospitality
Incoming
Indebted
Last Stand
Loose Cannon
Luxury Cruise
Sorry About the Mess
Target of Opportunity
Temptation
The Source
The Spice Job
Under Siege
Viper's Den
Trespass Step 1
Trespass Step 2
30th Floor Plaza
Anchorhead Cantina
Bespin Tibanna Facility
Chopper Base Atollon
Climate Research Camp
Corellian Underground
Coruscant Back Alleys
Coruscant Landfill
Coruscant Senate Office
Devaron Garrison
Development Facility
Echo Base
Endor Defense Station
Endor Wilderness
Geonosis Foundry
Hangar Bay
Hoth Battle Station
Hoth Weather Shelter
Imperial Command Hub
Imperial Labour Camp
Imperial Research Lab
Imperial Space Station
Imperial Tower
ISB Headquarters
ISB Training Grounds
Jabba's Palace
Kashyyyk Station
Kuat Space Station
Lothal Battlefront
Lothal Safehouse
Lothal Spaceport
Lothal Wastes
Massassi Ruins
Moisture Farm
Mos Eisley Back Alleys
Mos Eisley Cantina
Mos Eisley Outskirts
Nal Hutta Swamps
Nelvaanian Warzone
Ord Mantell Junkyard
Sewers of Nar Shaddaa
Tarkin Initiative Labs
The Dune Sea
The Pit of Carkoon
Training Ground
Tython Meditation Field
Uscru Entertainment District
Wasskah Hunting Ground
Wasteland Outpost
Map
Grid
Both
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Attacker
Defender
Atacker and Defender
Blocking Model
Clear Map
Highlight spaces to which Attacker has LoS
Highlight spaces which have LoS to Defender
Spaces to which Attacker has LoS and have LoS to Defender
Attacker Line of Sight:
None
Top Left to Top
Top Left to Right
Top Left to Bottom
Top Left to Left
Top Right to Top
Top Right to Right
Top Right to Bottom
Top Right to Left
Bottom Left to Top
Bottom Left to Right
Bottom Left to Bottom
Bottom Left to Left
Bottom Right to Top
Bottom Right to Right
Bottom Right to Bottom
Bottom Right to Left
The app will calculate all possible lines of sight between the attacker and defender and display the first available.
If more than one line of sight is possible, you can select from the Attacker Lines of Sight dropdown to select another to display.
Updating the map will recalculate lines of sight.
Instructions:
Place an attacker on the map by selecting
above and clicking a tile on the map.
Place a defender on the map by selecting
above and clicking a tile on the map.
Place blocking models on the map by selecting
above and clicking a tile on the map.
Remove blocking models from the map by selecting
above and clicking the blocking model on the map.